welcome to the thread!! i'm your 'host', rin, and today we'll be talking about creating a cool character for your roleplaying purposes. the basics so you want to make a new character in a roleplay- cool! you're already on a good start. now, there are certain things that you have to at least have somewhere in your character description: - name. can't keep calling you "it", can we? - gender. can't risk assumptions nowadays!! - species. this can clarify a lot of information for abilities and such!! other important (but sometimes optional) things are: - personality. we will have a whole section talking about just this later! - abilities. the powers you can have! depending on the roleplay, this may be entirely affected by your species. - backstory. not as relevant, but definitely gives room for more options and premises throughout the roleplay! we will have a section on this, too. - appearance. looks are very important, too!! if you have these things, then great!! you have the structure of a character - the bones if you will. "but rin," i hear you desperately cry, "if i have all those things, isn't it already a character??" well, two worded explanations are way too simple, aren't they??? which leads me to... elaboration let's say your character is a whole new species - you totally made it up yourself. we'll call it "Pairies"!! Now, you put it in your character bio, and... "hey wth is a pairy??" you see, some things are self explanatory, while others are not. you need to be able to explain what things are about your character - in this case, a pairy being a pixie-fairy hybrid. with species, you can also add general qualities about said species- for example, pairies tend to look like fairies, but have the more corrupted heart of pixies, which can be very decieving. this doesn't have to apply to names and gender - unless it's a super weird gender thing that no one has heard of lol it DOES apply to personalities. hey, i wonder what the next part will be about? giving a persona in my roleplaying adventures, i have come across many characters. and then i get frustrated because there's only three simple words in the personality section. (to be fair, if you've just started roleplaying or don't have good writing experience, this is totally fine! though you should really work on it lol) characters are not simple plates with labels on them. if anything, good characters come from treating them like actual real people. try to make sure that they seem 3D characters- they have opinions, beliefs, motives. they can easily (or with difficulty) get angry, they have a coping method for being sad, they express happiness in a certain way. make them alive!!! good personas what makes a good personality for a character? well, that also happens to be like what makes a person interesting? an agreed upon answer is someone who varies. Adding multiple traits is a good start for personality. And yes, you are allowed to use simple words- shy, cool, smart, etc. What makes it better is when you add on to it. Yes, they're shy, but to what extent?? Yeah, they're smart, but by how much? There can be many definitions for single words - connotations are very important here. "Smart" can be many things- They can be smart to an extent where they work tirelessly to be smarter, or to use those smarts for the greater good. Or, they can be street-smart- They know the lingo, and can quickly respond to situations at hand. Which is why you elaborate!! This can also apply to the classic "Dere's". Yeah, your characer is a tsundere - What are they like, as one? As another example, here's details for a character's "tsundere" trait- They tend to respond slowly to the compliments thrown their way, but when they figure out the intentions, they do not hesitate to seek vengeance for themselves- They are quick to punish those who try to get closer to them, despite wanting the company. The example above shows the character as a reclusive person, doesn't it? instead of just a simple tsundere who just says baka, you think of a person with walls around their heart. lively!! bad personas now, obviously, there can be times where you just can't detail the personality enough, and it ends up looking short and small. that's totally okay. i have those moments too. however, it is not okay to be lazy and only give a couple words because you don't have enough heart to bring your character to life. laziness should never be an excuse for unfinished-looking characters, imo. you're probably wondering, "well, how do i know if my character doesn't have a good personality?" well, ask yourself: did you have to think about it and imagine the character's personality in your head? then you've got a good start!! but,,, writing single words is not the way to go. here's an example: "shy, quiet, clumsy" what are we supposed to understand from that ???? this is like taking a piece of paper, folding it once, and then calling it oragami. just,,, aaaAAAaaah- you need to elaborate! be as detailed as you can be! don't just leave the character and literally everybody else hanging!!! the powers! this is the part that people tend to be most excited for- you get to show off and tell people what you can do, and it's super cool cause your character's cool and- wait. of course, like all things, there are some limitations to powers and such. you obviously cannot put "kills ppl with a snap of their finger" for your character- that's way too overpowered, and not a good thing for everyone else (unless your character happens to be thanos???). you need to consider several things: does the species of my character affect the abilities? - if your character is a nature elf, why the heck would they be able to breath balls of fire?? - if your character is a cat girl, does she really need to be able to kill everyone with a death glance? (obviously exagerations, but you get the idea.) what type of roleplay is it? - why would your character need to have giant wings in a slice-of-life HUMAN comedy? - why does your character have futuristic laser blasts from their eyes in a medieval universe?? there are probably many other considerations, but these are the biggest two. "well, my dragon character has fire. is that all i need to put?" you could leave it like that, but wouldn't it be better to know how that fire works?? do they breath it out? do they fire it in balls of fire or in streams? how hot is it? of course, if you don't have the right experience to thoroughly describe everything, this can be optional. just put that they breath fire. do your best is what's important!! there are two different ways that i like to write out the characters powers. one is by doing it directly- i say what that ability is, and describe how it works on the character and on the battlefield. two is by making it like a videogame- giving it a name, and giving it a brief description of what it does. how you describe it is totally up to you- as long as it's described, everyone's cool with it. i hope. ohboy. the tragic backstory the backstory is usually for explanatory purposes, giving us details on how they became who they are and how they picked up their powers if not from birth. if anything, this should be detailed enough to let us know the past, but leave out enough so that it doesn't become useless. we do NOT need a play by play on the parent's process of having your character born. that would be weird. now you're probably wondering "why is tragic strike-throughed??" well, because,,, guess what,,, the parents don't have to die in every one. amazing, isn't it??? when it comes to backstories, relevance is key. if the parents DO happen to die in the character's backstory, how does it affect them nơw? did it lead the character to who they are today? if you don't have any good answers for those two questions, it's likely that it's useless. if there's a shotgun that's heavily followed in a prior shot, it's probably important. ^ that mentality applies here !! so use it !!! the appearance this is the part that most people immediately get- this is what the character looks like. right? is that all? well,,, like all things, appearance needs consideration. does it make sense with their species? their abilities? their personality? what about their backstory? what's important here is that it makes sense. because giving a werewolf the appearance of a cat girl does not, not without good explanation. if you choose to use images to show your character, that's great! easier to imagine, right? though be sure that if there's anything that you think would need to be changed about the image to match your character, do say so!! clarification wouldn't hurt. if you choose to write out what your character looks like, be as specific as possible. even minor things like the shade of green can be important, because different shades give different vibes. if i were to say that the character's jacket was a navy blue, rather than just blue, on a character that tends to be gloomy, it begins to make more sense. --- and that's the end !! thank you so much for making it to the bottom and reading it aaaaa- if i'm forgetting anything, let me know ASAP so i can add it to the thread !!! i hope this helps somebody out there ! for now, goodnight; i would definitely like some sleep lmAO pssst ! hey ny'all, check out @Wedran 's thread on GMing !! ( http://lunime.com/index.php?threads/creating-the-roleplay-and-gming-it.6126/#post-291703 ) it has a bunch of neat tips and advice for managing roleplays, be sure to take a look !!